Skyrim skill books: every free skill point on the map
Skyrim skill books are ordinary-looking books that raise one skill by a point the first time you read them. There are 90 titles in the game, five for each of the 18 skills, and every copy is a free level in a skill you might otherwise spend hours grinding.
Our map pins 122 places where a skill book lies out in the open world of Skyrim, not counting copies in shop inventories or random loot. This page explains how the books work, how many exist per skill, and the spots that are easiest to collect.
Skill books per skill: titles in the game and open-world copies on our map
| Skill | Titles | Copies on the map | Example title |
|---|---|---|---|
| Archery | 5 | 11 | The Black Arrow, v2 |
| Light Armor | 5 | 10 | Rislav the Righteous |
| Alteration | 5 | 8 | Breathing Water |
| Block | 5 | 8 | A Dance in Fire, v2 |
| Conjuration | 5 | 7 | The Doors of Oblivion |
| Destruction | 5 | 7 | The Art of War Magic |
| Lockpicking | 5 | 7 | The Wolf Queen, v1 |
| Pickpocket | 5 | 7 | Aevar Stone-Singer |
| Restoration | 5 | 7 | Withershins |
| Smithing | 5 | 7 | The Armorer's Challenge |
| Alchemy | 5 | 6 | Song of the Alchemists |
| Enchanting | 5 | 6 | Enchanter's Primer |
| Speech | 5 | 6 | Biography of the Wolf Queen |
| Two-handed | 5 | 6 | King |
| Heavy Armor | 5 | 5 | The Knights of the Nine |
| Illusion | 5 | 5 | Incident at Necrom |
| One-handed | 5 | 5 | The Importance of Where |
| Sneak | 5 | 4 | Thief |
How skill books work
Reading a skill book raises the matching skill by exactly one point, the same as one level of training. The rules are simple:
- Only the first read of each title counts. A second copy of the same book does nothing, so there are at most 90 free points in total, five per skill.
- Your current skill level does not matter. A book gives one point at skill 15 and one point at skill 95, so it is worth saving high-value books for the slow late levels.
- The book is read the moment you pick it up or open it, even from a shelf in a shop. To save a book for later, do not click it; leave it where it lies and come back.
- After making a skill Legendary, books you already read for that skill do not work again.
- Skill books are worth at least 50 gold, much more than ordinary books, which is a quick way to spot one in a pile.
The Oghma Infinium from Hermaeus Mora's quest is a different thing: it gives five points to every skill in one of three paths, and it is not a skill book.
Why some skills have more copies than others
Every skill has five titles, but the developers placed some titles in several places. Our map shows 11 Archery copies and 10 Light Armor copies against only 4 for Sneak. The extra copies are useful when you missed one: the Light Armor book Rislav the Righteous, for example, sits in more than one bandit camp, so you will run into it eventually even without hunting for it.
The 122 markers only count books lying in the world. Many skill books also appear as random loot in boss chests, are carried by named characters, or are sold by Urag gro-Shub in the Arcanaeum at the College of Winterhold and by general stores. Buying is the reliable fallback for any title you cannot find.
Easy skill books near the start
Whiterun is the best early stop. Dragonsreach holds the Pickpocket book Aevar Stone-Singer and the Smithing book The Armorer's Challenge, both lying in the open in the Jarl's quarters and Farengar's rooms. Carlotta Valentia's house has the Enchanting book Enchanter's Primer, and the Temple of Kynareth has the Restoration book Withershins. The Drunken Huntsman has The Black Arrow, v2 for Archery.
Outside the city, Guldun Rock giant camp has The Knights of the Nine for Heavy Armor on top of the rock, Silent Moons Camp has the Smithing book Light Armor Forging, and the Hall of the Dead in Whiterun holds Death Blow of Abernanit for Block. Filter the map by skill book to see the rest, grouped by hold.
Skill books in dungeons and homes
Some of the best-known copies are in places you visit for other reasons. The Tower of Mzark in Blackreach has The Armorer's Challenge next to the Elder Scroll lectern. Redwater Den from Dawnguard has Battle of Red Mountain for Block. Proudspire Manor, Hjerim and other player homes each contain a skill book or two once furnished, and the Creation Club homes Myrwatch and Goldenhills Plantation both hold Enchanting and Alchemy books respectively.
Because a skill book counts only once, the smart habit is to check every bookshelf and bedside table in a dungeon before leaving. Books cost nothing to carry compared with the point they give.
On the map: 122 locations
Eastmarch 15
2920, MidYear, v6
A Dance in Fire, v2 (near Traitor's Post)
A Tragedy in Black (near Eldergleam Sanctuary)
Breathing Water (near Steamcrag Camp)
Cherim's Heart
Father Of The Niben (near Kagrenzel)
Heavy Armor Forging
Ice and Chitin (near Narzulbur)
Ice and Chitin (near Windhelm Stables)
Response to Bero's Speech
Rislav The Righteous (near Abandoned Prison)
Rislav The Righteous (near Riverside Shack)
The Black Arts On Trial (near Hillgrund's Tomb)
The Legendary Sancre Tor (near Cragwallow Slope)
The Wolf Queen, v1
Falkreath Hold 24
2920, Frostfall, v10
2920, Hearth Fire, v9 (near Angi's Camp)
2920, Hearth Fire, v9 (near Lakeview Manor)
A Tragedy in Black (near Twilight Sepulcher)
Advances in Lockpicking (near Bannermist Tower)
Catalogue of Weapon Enchantments
De Rerum Dirennis
Father Of The Niben (near Hunter's Rest)
Father Of The Niben (near Twilight Sepulcher)
Fire and Darkness (near Moss Mother Cavern)
Legend of Krately House
Light Armor Forging (near Cracked Tusk Keep)
Liminal Bridges
Mannimarco, King of Worms (near Evergreen Grove)
Night Falls on Sentinel
Purloined Shadows (near Bonechill Passage)
Song of the Alchemists
The Buying Game (near Falkreath Stormcloak Camp)
The Gold Ribbon of Merit (near Angi's Camp)
The Lunar Lorkhan (near Pinewatch)
The Refugees
The Warrior's Charge (near Southfringe Sanctum)
Three Thieves (near Angi's Camp)
Vernaccus and Bourlor
Haafingar 9
2920, Rain's Hand, v4 (near Widow's Watch Ruins)
A Dance in Fire, v6 (near Meeko's Shack)
Beggar (near Ironback Hideout)
King (near The Katariah)
Mannimarco, King of Worms (near Haafingar Stormcloak Camp)
Purloined Shadows (near Folgunthur)
The Exodus (near The Apprentice Stone)
The Rear Guard (near Shadowgreen Cavern)
Warrior (near Haafingar Stormcloak Camp)
Hjaalmarch 4
The Pale 5
The Reach 14
2920, Morning Star, v1
A Dance in Fire, v2 (near Karthspire Camp)
Death Blow of Abernanit (near Reachwater Rock)
Enchanter's Primer (near Valthume)
Horror of Castle Xyr (near Harmugstahl)
King (near Bleakwind Bluff)
Reality & Other Falsehoods
Sithis
The Armorer's Challenge (near Mor Khazgur)
The Art of War Magic (near Reach Imperial Camp)
The Buying Game (near Shrine to Peryite)
The Legendary Sancre Tor (near Broken Tower Redoubt)
The Marksmanship Lesson
Withershins (near Harmugstahl)
The Rift 28
2920, Last Seed, v8
A Dance in Fire, v2 (near Stendarr's Beacon)
A Dance in Fire, v7
Advances in Lockpicking (near Angarvunde)
Aevar Stone-Singer (near Nilheim)
Battle of Red Mountain
Daughter of the Niben (near Haemar's Shame)
Hallgerd's Tale (near Last Vigil)
Hallgerd's Tale (near Rift Watchtower)
Horror of Castle Xyr (near Darklight Tower)
Horror of Castle Xyr (near Gromm's Pass)
Incident at Necrom (near Fallowstone Cave)
Jornibret's Last Dance (near Autumnwatch Tower)
Jornibret's Last Dance (near Honeystrand Cave)
King (near Froki's Shack)
Last Scabbard of Akrash
Proper Lock Design (near Faldar's Tooth)
Proper Lock Design (near Shrine to Malacath)
Racial Phylogeny
The Art of War Magic (near Last Vigil)
The Exodus (near Stendarr's Beacon)
The Gold Ribbon of Merit (near Autumnshade Clearing)
The Lunar Lorkhan (near Faldar's Tooth)
The Rear Guard (near Shrine to Malacath)
The Warrior's Charge (near Pinepeak Cavern)
Thief
Three Thieves (near Shor's Watchtower)
Withershins (near Arcwind Point)
Whiterun Hold 8
Winterhold 15
2920, Rain's Hand, v4 (near Journeyman's Nook)
Before the Ages of Man
Beggar (near To Solstheim)
Breathing Water (near Ysgramor's Tomb)
Chimarvamidium
Enchanter's Primer (near Fort Kastav)
Fire and Darkness (near Wreck of The Pride of Tel Vos)
Herbalist's Guide to Skyrim
Mannimarco, King of Worms (near Winterhold)
Rislav The Righteous (near Bleakcoast Cave)
Surfeit of Thieves
The Doors of Oblivion
The Importance of Where
The Knights of the Nine
Words and Philosophy
Skyrim skill books: every free skill point on the map: FAQ
How many skill books are in Skyrim?
90 different titles, five for each of the 18 skills. Our map marks 122 open-world copies in Skyrim because several titles appear in more than one place.
Do skill books work more than once?
No. Each title gives one point the first time you read it. Reading a second copy of the same book does nothing.
Does my skill level matter when reading a skill book?
No, a book always gives one point regardless of the skill's current level. Saving books for the slow high levels gets the most out of them.
How do I tell if a book is a skill book?
Skill books are worth at least 50 gold, far more than ordinary books, and reading one shows a skill increase message. Titles are listed on this page by skill.
Can I buy skill books?
Yes. Urag gro-Shub at the College of Winterhold's Arcanaeum and many general stores sell them, and they turn up as random loot in dungeon chests.
Is the Oghma Infinium a skill book?
No. It is a Daedric artifact from Hermaeus Mora's quest that gives five points to each skill in the warrior, mage or thief group, once.