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Skyrim Daedric artifacts: all 19, where they are and what they do

Skyrim Daedric artifacts are the unique weapons, armor and trinkets handed out by the Daedric Princes at the end of their quests. There are 19 in the base game, though a few come in pairs where you can only take one, so a single character usually ends with 15 or 16.

This table lists every artifact with its Prince, the quest that gives it, where that happens on our map, and the actual enchantment with numbers. For where each quest begins and the level you need, see Skyrim Daedric quests.

All Daedric artifacts in Skyrim

ArtifactPrinceQuestWhere you get itWhat it does
Azura's StarAzuraThe Black StarShrine of Azura, from AraneaReusable grand soul gem that holds white souls only. Weighs nothing
The Black StarAzuraThe Black StarNelacar at the Frozen Hearth, WinterholdReusable soul gem that holds any soul, including black (human) souls
DawnbreakerMeridiaThe Break of DawnKilkreath Temple, after killing MalkoranOne-handed sword, 12 base damage, 10 fire damage per hit. Killing undead with it can set off a blast that burns or turns other undead
Ebony BladeMephalaThe Whispering DoorBasement of Dragonsreach, WhiterunTwo-handed sword, 11 base damage, absorbs health on hit. Starts at 10 points and grows to 30 as you kill people who trust you
Ebony MailBoethiahBoethiah's CallingKnifepoint Ridge, from Boethiah's championHeavy chest armor, rating 45. Muffles your movement and deals 5 poison damage per second to enemies in melee range
Mace of Molag BalMolag BalThe House of HorrorsAbandoned House, MarkarthOne-handed mace, 16 base damage. Drains 25 stamina and 25 magicka and soul traps for 3 seconds
Masque of Clavicus VileClavicus VileA Daedra's Best FriendHaemar's Shame, if you hand over the Rueful AxeHeavy helmet, rating 23. Prices 20 percent better, Speech 10 higher, magicka regenerates 5 percent faster
Mehrunes' RazorMehrunes DagonPieces of the PastShrine of Mehrunes Dagon, after killing SilusDagger, 11 base damage. Every hit has a small chance (about 2 percent) to kill the target outright
Oghma InfiniumHermaeus MoraDiscerning the TransmundaneSeptimus Signus's Outpost, after the blood harvestBook. Read once to raise all six skills of one path (Might, Shadow or Magic) by 5 levels
Ring of HircineHircineIll Met By MoonlightBloated Man's Grotto, by sparing SindingRing. Gives werewolves extra Beast Form transformations each day
Ring of NamiraNamiraThe Taste of DeathReachcliff Cave, after the sacrificeRing. Stamina 50 higher, and eating humanoid corpses gives 50 health and faster health regeneration for five minutes
The Rueful AxeClavicus VileA Daedra's Best FriendRimerock Burrow, kept if you kill BarbasTwo-handed battleaxe, 22 base damage, 20 stamina damage per hit. Does not count for Oblivion Walker
Sanguine RoseSanguineA Night To RememberMisty Grove, reached through MorvunskarStaff. Summons a Dremora to fight for you for 60 seconds
Savior's HideHircineIll Met By MoonlightBloated Man's Grotto, by killing SindingLight chest armor, rating 26. Resist Magic 15 percent and Resist Poison 50 percent
Skeleton KeyNocturnalBlindsightedIrkngthand, from Mercer Frey's bodyUnbreakable lockpick. Must be returned in Darkness Returns. Does not count for Oblivion Walker
Skull of CorruptionVaerminaWaking NightmareNightcaller Temple, by killing ErandurStaff. Steals dreams from sleeping NPCs to charge it; its blast does 40 damage in a wide area (15 without stored dreams)
SpellbreakerPeryiteThe Only CureShrine to Peryite, after killing Orchendor in BthardamzHeavy shield, rating 38. Blocking raises a ward that absorbs up to 50 points of spell damage
VolendrungMalacathThe Cursed TribeLargashbur, after bringing Shagrol's Warhammer back from Giant's GroveTwo-handed warhammer, 25 base damage. Absorbs 50 stamina per hit
WabbajackSheogorathThe Mind of MadnessPelagius Wing of the Blue Palace, SolitudeStaff. Fires a random effect: fire, frost or shock damage, invisibility, healing, an instant kill, or turning the target into an animal or a pile of gold

Artifacts you have to choose between

Four quests make you pick, and the choice is permanent:

  • Azura's Star or The Black Star: return the star to Aranea at the shrine for Azura's Star, or to Nelacar in Winterhold for The Black Star. The Black Star is the practical pick because it traps human souls, which are always grand.
  • Masque of Clavicus Vile or The Rueful Axe: give the axe to Vile for the Masque, or kill Barbas with the axe and keep it. Only the Masque counts for the achievement.
  • Ring of Hircine or Savior's Hide: side with Sinding for the ring, or hunt him for the hide. You can get both by helping him first and killing him after.
  • Skull of Corruption or Erandur: kill the priest before he finishes the ritual, or let him destroy the staff and take him as a follower.

Best Daedric artifacts for a normal playthrough

Dawnbreaker is the standout for anyone fighting draugr, which is everyone. The Black Star pays for itself the first time you enchant something. Spellbreaker shuts down mages for shield users, and Ebony Mail is one of the best chest pieces for a stealth heavy-armor build. Mehrunes' Razor is weak on paper but the instant kill chance works on almost anything. Oghma Infinium is a free five levels in six skills, so read it when the skills you want are already high.

Wabbajack and the Sanguine Rose are more fun than useful; the Rose is still a solid summon staff early on.

Oblivion Walker and artifact counting

The achievement needs 15 artifacts. Sixteen quests can each give one, but the Skeleton Key and Rueful Axe do not count, and Pieces of the Past, The Taste of Death and Waking Nightmare can be finished without one. Ill Met By Moonlight can give two. The safe plan is to take the Masque, kill Silus, sacrifice Verulus, kill Erandur, and pick up both of Hircine's rewards so you have a spare.

Every artifact here comes from a quest listed on the Daedric quests page, and every shrine is on the shrines map.

On the map: 18 locations

Skyrim Daedric artifacts: all 19, where they are and what they do: FAQ

How many Daedric artifacts are in Skyrim?

Nineteen in the base game. Because four quests make you choose between two rewards, one character normally ends up with 15 or 16.

What is the best Daedric artifact in Skyrim?

Dawnbreaker for general use, since undead are the most common enemy and it burns them and can turn them. The Black Star is the best utility artifact and Ebony Mail the best armor piece.

Where is Dawnbreaker?

In Kilkreath Temple under the Statue to Meridia, west of Solitude. Kill Malkoran at the bottom of the ruin and Meridia hands you the sword.

Which Daedric artifacts do not count for Oblivion Walker?

The Rueful Axe and the Skeleton Key. You also get nothing if you spare Silus, save Verulus or let Erandur finish his ritual.

Can you get both Azura's Star and The Black Star?

No. You hand the broken star to either Aranea or Nelacar and only that version exists.

What does the Ebony Blade do?

It absorbs health on every hit, starting at 10 points. Killing people who consider you a friend strengthens it in steps up to 30 points absorbed.

Related guides

Sources